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XPENG Autonomous Driving Center · Algorithm Intern

3DGS reconstruction for simulation, Diffusion/StreetGaussians, Dockerization, profiling, and rendering optimization.

Overview

Engineered Diffix3D into a StreetGaussians-based 3DGS reconstruction pipeline to support closed-loop simulation, enabling both post-processing and distillation paths.

Profiled and mitigated rendering bottlenecks; migrated portions from CPU (OpenCV) to GPU (torch), cut rasterization kernel runtime 5.6s→1.3s and boosted core renderer throughput by >1.4×.

Media placeholder: Add pipeline diagram or short demo clip of reconstruction and simulation here.